Write a full class definition for a class named Player, and containing the following members: A data member name of type string. A data member score of type int. A member function called setName that accepts a parameter and assigns it to name. The function returns no value. A member function called setScore that accepts a parameter and assigns it to score. The function returns no value. A member function called getName that accepts no parameters and returns the value of name. A member function called getScore that accepts no parameters and returns the value of score.
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This is the answer:
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class Player{
public:
string name;
int score;
void setName (string a){
name = a;}
void setScore (int b){
score = b;}
string getName(){
return name;}
int getScore(){
return score;}
};
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