Write the implementation (.cpp file) of the Player class from the previous exercise. Again, the class contains: A data member name of type string. A data member score of type int. A member function called setName that accepts a parameter and assigns it to name. The function returns no value. A member function called setScore that accepts a parameter and assigns it to score. The function returns no value. A member function called getName that accepts no parameters and returns the value of name. A member function called getScore that accepts no parameters and returns the value of score.
.
.
Click on the title for the solution
.
.
.
Click on the title for the solution
.
.
This is the answer:
:
void Player::setName (string n) {
name = n;
}
void Player::setScore (int s) {
score = s;
}
int Player::getScore () {
return score;
}
string Player::getName () {
return name;
}
Comments
Post a Comment